Kept goiong, but not quite happy.

master
Jorge Vásquez Pérez 2 years ago
parent 3a3b9b29db
commit 763ce182a4

@ -0,0 +1 @@
audiost

@ -0,0 +1,15 @@
[gd_resource type="AudioBusLayout" format=3 uid="uid://bnfly6iu8nvfp"]
[resource]
bus/1/name = &"SFX"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = &"Master"
bus/2/name = &"Music"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = &"Master"

@ -2,18 +2,11 @@
[ext_resource type="Script" path="res://scripts/End.gd" id="1_0587q"]
[node name="End" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="End" type="CanvasLayer"]
script = ExtResource("1_0587q")
metadata/_edit_use_anchors_ = true
[node name="CenterContainer" type="CenterContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0

@ -44,18 +44,11 @@ _data = {
"animation": SubResource("Animation_2v5v3")
}
[node name="Splash" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Splash" type="CanvasLayer"]
script = ExtResource("1_3yqra")
metadata/_edit_use_anchors_ = true
[node name="CenterContainer" type="CenterContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
@ -68,7 +61,6 @@ layout_mode = 2
texture = ExtResource("2_fpfqa")
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0

@ -2,18 +2,11 @@
[ext_resource type="Script" path="res://scripts/End.gd" id="1_jfc42"]
[node name="MainMenu" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="MainMenu" type="CanvasLayer"]
script = ExtResource("1_jfc42")
metadata/_edit_use_anchors_ = true
[node name="CenterContainer" type="CenterContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0

@ -2,18 +2,11 @@
[ext_resource type="Script" path="res://scripts/End.gd" id="1_oljih"]
[node name="End" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="End" type="CanvasLayer"]
script = ExtResource("1_oljih")
metadata/_edit_use_anchors_ = true
[node name="CenterContainer" type="CenterContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0

@ -0,0 +1,95 @@
[gd_scene load_steps=6 format=3 uid="uid://bhoqj8b4oxyks"]
[ext_resource type="PackedScene" uid="uid://dn0lboldm331y" path="res://scenes/platform_01.tscn" id="1_kka3y"]
[ext_resource type="Script" path="res://scripts/checkpoint.gd" id="2_0yetm"]
[ext_resource type="PackedScene" uid="uid://cuefds30ddne1" path="res://scenes/platform_00.tscn" id="4_wje6l"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_7hfyn"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0f50m"]
size = Vector2(7318, 557)
[node name="Level" type="Node2D"]
position = Vector2(0, 96)
[node name="SpawnPoint" type="Node2D" parent="."]
[node name="Platforms" type="CanvasGroup" parent="."]
[node name="Platform_26" parent="Platforms" instance=ExtResource("1_kka3y")]
position = Vector2(28, 60)
[node name="Platform_27" parent="Platforms" instance=ExtResource("1_kka3y")]
position = Vector2(328, 60)
[node name="Platform_28" parent="Platforms" instance=ExtResource("1_kka3y")]
position = Vector2(674, 60)
[node name="Platform_29" parent="Platforms" instance=ExtResource("1_kka3y")]
position = Vector2(1079, 139)
[node name="Platform_31" parent="Platforms" instance=ExtResource("1_kka3y")]
position = Vector2(1629, 139)
[node name="Platform_30" parent="Platforms" instance=ExtResource("1_kka3y")]
position = Vector2(2870, 59)
[node name="Platform_25" parent="Platforms" instance=ExtResource("1_kka3y")]
modulate = Color(0.00784314, 0.490196, 0, 1)
position = Vector2(3755, 149)
[node name="Platform_00" parent="Platforms" instance=ExtResource("4_wje6l")]
position = Vector2(1079, 60)
[node name="Platform_09" parent="Platforms" instance=ExtResource("4_wje6l")]
position = Vector2(1629, 60)
[node name="Platform_10" parent="Platforms" instance=ExtResource("4_wje6l")]
position = Vector2(1904, 60)
[node name="Platform_01" parent="Platforms" instance=ExtResource("4_wje6l")]
position = Vector2(1354, 60)
[node name="Platform_06" parent="Platforms" instance=ExtResource("4_wje6l")]
position = Vector2(2217, 59)
[node name="Platform_07" parent="Platforms" instance=ExtResource("4_wje6l")]
position = Vector2(2492, 59)
[node name="Checkpoints" type="CanvasGroup" parent="."]
[node name="End" type="Area2D" parent="Checkpoints"]
position = Vector2(3755, 128)
scale = Vector2(16.672, 1)
script = ExtResource("2_0yetm")
type = "end"
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Checkpoints/End"]
shape = SubResource("RectangleShape2D_7hfyn")
[node name="Abysses" type="CanvasGroup" parent="."]
[node name="Abyss" type="Area2D" parent="Abysses"]
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Abysses/Abyss"]
position = Vector2(951, 1182)
shape = SubResource("RectangleShape2D_0f50m")
[node name="Abyss2" type="Area2D" parent="Abysses"]
position = Vector2(0, -2964)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Abysses/Abyss2"]
position = Vector2(951, 1182)
shape = SubResource("RectangleShape2D_0f50m")
[node name="Switches" type="CanvasGroup" parent="."]
[node name="Direction" type="Node2D" parent="Switches"]
[node name="Gravity" type="Node2D" parent="Switches"]
[node name="Platform_30" parent="." instance=ExtResource("1_kka3y")]
position = Vector2(3287, 59)

@ -13,66 +13,62 @@ size = Vector2(7318, 557)
[sub_resource type="QuadMesh" id="QuadMesh_qcjog"]
[node name="Level" type="Node2D"]
position = Vector2(0, 96)
[node name="Platforms" type="CanvasGroup" parent="."]
[node name="Platform_01" parent="Platforms" instance=ExtResource("1_p1vy7")]
[node name="Platform_14" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(2986, 91)
scale = Vector2(16.672, 1)
position = Vector2(2861, 87)
[node name="Platform_15" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(1483, -696)
scale = Vector2(16.672, 1)
position = Vector2(1159, -700)
[node name="Platform_27" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(1556, -737)
[node name="Platform_16" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(1595, 188)
scale = Vector2(16.672, 1)
position = Vector2(1470, 184)
[node name="Platform_17" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(2068, 161)
scale = Vector2(16.672, 1)
position = Vector2(1943, 157)
[node name="Platform_18" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(1019, -452)
scale = Vector2(16.672, 1)
position = Vector2(1159, 121)
[node name="Platform_19" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(3629, 130)
position = Vector2(3504, 126)
rotation = 1.5708
scale = Vector2(16.672, 1)
[node name="Platform_20" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(2338, 297)
position = Vector2(2213, 293)
rotation = 1.5708
scale = Vector2(16.672, 1)
[node name="Platform_21" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(607, -296)
scale = Vector2(16.672, 1)
position = Vector2(393, 115)
[node name="Platform_26" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(28, 115)
[node name="Platform_22" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(1052, -220)
scale = Vector2(16.672, 1)
position = Vector2(791, 116)
[node name="Platform_23" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(2604, 159)
scale = Vector2(16.672, 1)
position = Vector2(2479, 155)
[node name="Platform_24" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(3363, 53)
scale = Vector2(16.672, 1)
position = Vector2(3238, 49)
[node name="Platform_25" parent="Platforms" instance=ExtResource("1_p1vy7")]
modulate = Color(0.00784314, 0.490196, 0, 1)
position = Vector2(3880, 153)
scale = Vector2(16.672, 1)
position = Vector2(3755, 149)
[node name="Platform_02" parent="Platforms" instance=ExtResource("1_p1vy7")]
position = Vector2(573, -293)
[node name="Checkpoints" type="CanvasGroup" parent="."]
[node name="End" type="Area2D" parent="Checkpoints"]
position = Vector2(3880, 133)
position = Vector2(3755, 128)
scale = Vector2(16.672, 1)
script = ExtResource("1_mogvd")
type = "end"
@ -103,9 +99,10 @@ shape = SubResource("RectangleShape2D_0f50m")
[node name="Gravity" type="Node2D" parent="Switches"]
[node name="GravitySwitch01" parent="Switches/Gravity" instance=ExtResource("2_ufuu6")]
position = Vector2(254, -48)
[node name="GravitySwitch02" parent="Switches/Gravity" instance=ExtResource("2_ufuu6")]
position = Vector2(1344, -102)
position = Vector2(1355, -68)
[node name="GravitySwitch03" parent="Switches/Gravity" instance=ExtResource("2_ufuu6")]
position = Vector2(1743, -586)
@ -114,7 +111,7 @@ position = Vector2(1743, -586)
[node name="DirectionSwitch01" type="Area2D" parent="Switches/Direction"]
self_modulate = Color(0, 0.737255, 0.745098, 0.423529)
position = Vector2(1017, -416)
position = Vector2(1289, -667)
collision_layer = 0
script = ExtResource("3_vaslk")
type = "gravity"
@ -165,7 +162,7 @@ mesh = SubResource("QuadMesh_qcjog")
[node name="DirectionSwitch04" type="Area2D" parent="Switches/Direction"]
self_modulate = Color(0, 0.737255, 0.745098, 0.423529)
position = Vector2(2339, 104)
position = Vector2(2213, 120)
collision_layer = 0
script = ExtResource("3_vaslk")
type = "gravity"

@ -0,0 +1,181 @@
[gd_scene load_steps=8 format=3 uid="uid://ctnhjgpqxjrw0"]
[ext_resource type="PackedScene" uid="uid://dn0lboldm331y" path="res://scenes/platform_01.tscn" id="1_30vdq"]
[ext_resource type="Script" path="res://scripts/checkpoint.gd" id="2_v00sg"]
[ext_resource type="PackedScene" uid="uid://cjpwcih4ro8gu" path="res://scenes/gravity_switch.tscn" id="3_fjevk"]
[ext_resource type="Script" path="res://scripts/switch.gd" id="4_64uew"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_7hfyn"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0f50m"]
size = Vector2(7318, 557)
[sub_resource type="QuadMesh" id="QuadMesh_qcjog"]
[node name="Level" type="Node2D"]
[node name="Platforms" type="CanvasGroup" parent="."]
[node name="Platform_01" parent="Platforms" instance=ExtResource("1_30vdq")]
[node name="Platform_14" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(2986, 91)
scale = Vector2(16.672, 1)
[node name="Platform_15" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(1483, -696)
scale = Vector2(16.672, 1)
[node name="Platform_16" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(1595, 188)
scale = Vector2(16.672, 1)
[node name="Platform_17" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(2068, 161)
scale = Vector2(16.672, 1)
[node name="Platform_18" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(1019, -452)
scale = Vector2(16.672, 1)
[node name="Platform_19" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(3629, 130)
rotation = 1.5708
scale = Vector2(16.672, 1)
[node name="Platform_20" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(2338, 297)
rotation = 1.5708
scale = Vector2(16.672, 1)
[node name="Platform_21" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(607, -296)
scale = Vector2(16.672, 1)
[node name="Platform_22" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(1052, -220)
scale = Vector2(16.672, 1)
[node name="Platform_23" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(2604, 159)
scale = Vector2(16.672, 1)
[node name="Platform_24" parent="Platforms" instance=ExtResource("1_30vdq")]
position = Vector2(3363, 53)
scale = Vector2(16.672, 1)
[node name="Platform_25" parent="Platforms" instance=ExtResource("1_30vdq")]
modulate = Color(0.00784314, 0.490196, 0, 1)
position = Vector2(3880, 153)
scale = Vector2(16.672, 1)
[node name="Checkpoints" type="CanvasGroup" parent="."]
[node name="End" type="Area2D" parent="Checkpoints"]
position = Vector2(3880, 133)
scale = Vector2(16.672, 1)
script = ExtResource("2_v00sg")
type = "end"
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Checkpoints/End"]
shape = SubResource("RectangleShape2D_7hfyn")
[node name="Abysses" type="CanvasGroup" parent="."]
[node name="Abyss" type="Area2D" parent="Abysses"]
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Abysses/Abyss"]
position = Vector2(951, 1182)
shape = SubResource("RectangleShape2D_0f50m")
[node name="Abyss2" type="Area2D" parent="Abysses"]
position = Vector2(0, -2964)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Abysses/Abyss2"]
position = Vector2(951, 1182)
shape = SubResource("RectangleShape2D_0f50m")
[node name="Switches" type="CanvasGroup" parent="."]
[node name="Gravity" type="Node2D" parent="Switches"]
[node name="GravitySwitch01" parent="Switches/Gravity" instance=ExtResource("3_fjevk")]
[node name="GravitySwitch02" parent="Switches/Gravity" instance=ExtResource("3_fjevk")]
position = Vector2(1344, -102)
[node name="GravitySwitch03" parent="Switches/Gravity" instance=ExtResource("3_fjevk")]
position = Vector2(1743, -586)
[node name="Direction" type="Node2D" parent="Switches"]
[node name="DirectionSwitch01" type="Area2D" parent="Switches/Direction"]
self_modulate = Color(0, 0.737255, 0.745098, 0.423529)
position = Vector2(1017, -416)
collision_layer = 0
script = ExtResource("4_64uew")
type = "gravity"
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Switches/Direction/DirectionSwitch01"]
scale = Vector2(2, 2)
shape = SubResource("RectangleShape2D_7hfyn")
[node name="MeshInstance2D" type="MeshInstance2D" parent="Switches/Direction/DirectionSwitch01"]
self_modulate = Color(1, 1, 1, 0.0980392)
scale = Vector2(48, 48)
mesh = SubResource("QuadMesh_qcjog")
[node name="DirectionSwitch02" type="Area2D" parent="Switches/Direction"]
self_modulate = Color(0, 0.737255, 0.745098, 0.423529)
position = Vector2(703, -262)
collision_layer = 0
script = ExtResource("4_64uew")
type = "gravity"
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Switches/Direction/DirectionSwitch02"]
scale = Vector2(2, 2)
shape = SubResource("RectangleShape2D_7hfyn")
[node name="MeshInstance2D" type="MeshInstance2D" parent="Switches/Direction/DirectionSwitch02"]
self_modulate = Color(1, 1, 1, 0.0980392)
scale = Vector2(48, 48)
mesh = SubResource("QuadMesh_qcjog")
[node name="DirectionSwitch03" type="Area2D" parent="Switches/Direction"]
self_modulate = Color(0, 0.737255, 0.745098, 0.423529)
position = Vector2(1642, 153)
collision_layer = 0
script = ExtResource("4_64uew")
type = "gravity"
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Switches/Direction/DirectionSwitch03"]
scale = Vector2(2, 2)
shape = SubResource("RectangleShape2D_7hfyn")
[node name="MeshInstance2D" type="MeshInstance2D" parent="Switches/Direction/DirectionSwitch03"]
self_modulate = Color(1, 1, 1, 0.0980392)
scale = Vector2(48, 48)
mesh = SubResource("QuadMesh_qcjog")
[node name="DirectionSwitch04" type="Area2D" parent="Switches/Direction"]
self_modulate = Color(0, 0.737255, 0.745098, 0.423529)
position = Vector2(2339, 104)
collision_layer = 0
script = ExtResource("4_64uew")
type = "gravity"
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Switches/Direction/DirectionSwitch04"]
scale = Vector2(2, 2)
shape = SubResource("RectangleShape2D_7hfyn")
[node name="MeshInstance2D" type="MeshInstance2D" parent="Switches/Direction/DirectionSwitch04"]
self_modulate = Color(1, 1, 1, 0.0980392)
scale = Vector2(48, 48)
mesh = SubResource("QuadMesh_qcjog")

@ -0,0 +1,17 @@
[gd_scene load_steps=3 format=3 uid="uid://cuefds30ddne1"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_7hfyn"]
[sub_resource type="QuadMesh" id="QuadMesh_qcjog"]
[node name="Platform_00" type="StaticBody2D"]
collision_layer = 2
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(4, 1)
shape = SubResource("RectangleShape2D_7hfyn")
[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
scale = Vector2(60, 20)
mesh = SubResource("QuadMesh_qcjog")

@ -5,15 +5,14 @@
[sub_resource type="QuadMesh" id="QuadMesh_qcjog"]
[node name="Platform_01" type="StaticBody2D"]
position = Vector2(130, 119)
scale = Vector2(16, 1)
collision_layer = 2
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(16, 1)
shape = SubResource("RectangleShape2D_7hfyn")
[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
position = Vector2(0.0224935, -0.125005)
scale = Vector2(19, 20)
scale = Vector2(300, 20)
mesh = SubResource("QuadMesh_qcjog")

@ -1,5 +1,5 @@
extends Control
extends CanvasLayer
var mainScene
# Called when the node enters the scene tree for the first time.
func _ready():
@ -16,5 +16,13 @@ func _on_quit():
get_tree().quit()
func _on_play():
get_tree().change_scene_to_file("res://scenes/main.tscn")
$".".hide()
var w = get_node("/root/World");
if !w:
get_tree().change_scene_to_file( "res://scenes/main.tscn" )
else:
w.load_level()
w.player_spawn()
w.show()

@ -1,5 +1,5 @@
extends Control
extends CanvasLayer
var start = preload("res://scenes/UI/Start.tscn").instantiate()
# Called when the node enters the scene tree for the first time.
func _ready():
@ -16,5 +16,7 @@ func _on_quit():
get_tree().quit()
func load_start_menu():
get_tree().change_scene_to_file("res://scenes/UI/Start.tscn")
$".".hide()
get_tree().get_root().add_child( start )
#get_tree().change_scene_to_file("res://scenes/UI/Start.tscn")

@ -0,0 +1,27 @@
extends CanvasLayer
var mainScene
# Called when the node enters the scene tree for the first time.
func _ready():
#$CenterContainer/VBoxContainer/Button05.button_up.connect( _on_quit )
#$CenterContainer/VBoxContainer/Button01.button_up.connect( _on_play )
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_quit():
get_tree().quit()
func _on_play():
$".".hide()
var w = get_node("/root/World");
if !w:
get_tree().change_scene_to_file( "res://scenes/main.tscn" )
else:
w.player_spawn()
w.show()

@ -3,12 +3,17 @@ extends Node2D
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
var gravity_vector = ProjectSettings.get_setting("physics/2d/default_gravity_vector")
var player = load("res://scenes/pDasher.tscn")
var level = load("res://scenes/levels/level_1.tscn")
var level
var direction: int = 1
var paused: bool = false
var asp: AudioStreamPlayer
var switch_gravity_sound = preload("res://audio/switch_gravity.wav")
var win = preload("res://scenes/UI/Win.tscn").instantiate()
var end = preload("res://scenes/UI/End.tscn").instantiate()
@export var Levels: Array[Resource] = [ preload("res://scenes/levels/level_0.tscn"), preload("res://scenes/levels/level_1.tscn") ]
var level_n: int = 0
var pDasher
## WORLD METHODS
func switch_gravity():
@ -20,17 +25,40 @@ func switch_direction():
## NAVIGATION
func player_fail():
get_tree().change_scene_to_file("res://scenes/UI/End.tscn")
$".".hide()
#$pDasher.queue_free()
#ONLY IF NOT THERE ALREADY
if !$"."/End :
get_tree().get_root().add_child( end )
else:
$"."/End.show()
#get_tree().change_scene_to_file("res://scenes/UI/End.tscn")
func player_win():
get_tree().change_scene_to_file("res://scenes/UI/Win.tscn")
level_n += 1
load_level()
$"." .hide()
get_tree().get_root().add_child( win )
#get_tree().change_scene_to_file("res://scenes/UI/Win.tscn")
func player_spawn():
pDasher.position = Vector2(0,0 )
func load_level():
if level_n == null:
level_n = 0
level = Levels[level_n]
func _ready():
load_level()
asp = $AudioStreamPlayer
#load player and level
get_node("/root/World").add_child( player.instantiate() ) #absolute way...
get_node("/root/World").add_child( player.instantiate() )
get_node("/root/World").add_child( level.instantiate() ) #relative way meaning <ME> or whatever node this script is attached to.
# manage signals connections
@ -51,7 +79,9 @@ func _ready():
for checkpoint in checkpoints:
#print( checkpoint )
checkpoint.body_entered.connect( _on_checkpoint_body_entered )
pDasher = get_node("/root/World/pDasher")
player_spawn()
## MAIN
#func _process(delta):
#pass
@ -70,8 +100,8 @@ func _on_gswitch_body_entered(body):
switch_gravity()
func _on_dswitch_body_entered(body):
var dasher = get_node("/root/World/pDasher")
dasher.switch_direction()
pDasher
pDasher.switch_direction()

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