started tracking progress with git

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2024-01-18 11:52:02 -08:00
commit 6e10f75e31
52 changed files with 3051 additions and 0 deletions
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shader_type canvas_item;
uniform float flap_speed = 4.0;
uniform float scale = 4;
void vertex() {
VERTEX.y = VERTEX.y * scale - (64.0*scale/2.0);
VERTEX.x = VERTEX.x * scale - (64.0*scale/2.0);
}