Added the 3d/lib folder to the project tracking
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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*png filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.jpg filter=lfs diff=lfs merge=lfs -text
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*.jpeg filter=lfs diff=lfs merge=lfs -text
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*.exr filter=lfs diff=lfs merge=lfs -text
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*.webp filter=lfs diff=lfs merge=lfs -text
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*.xcf filter=lfs diff=lfs merge=lfs -text
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*.blend filter=lfs diff=lfs merge=lfs -text
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*blend filter=lfs diff=lfs merge=lfs -text
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*jpeg filter=lfs diff=lfs merge=lfs -text
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*ogg filter=lfs diff=lfs merge=lfs -text
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*ogbv filter=lfs diff=lfs merge=lfs -text
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*ogv filter=lfs diff=lfs merge=lfs -text
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*mp4 filter=lfs diff=lfs merge=lfs -text
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*mov filter=lfs diff=lfs merge=lfs -text
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# Godot 4+ specific ignores
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.godot/
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/android/
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./3d/lib/*
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./3d/lib/
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*blend[0-9]
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