Added the 3d/lib folder to the project tracking

master
Jorge Vásquez Pérez 11 months ago
parent dd93cc21d4
commit 0da4f7ad71

17
.gitattributes vendored

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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf
*png filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text
*.exr filter=lfs diff=lfs merge=lfs -text
*.webp filter=lfs diff=lfs merge=lfs -text
*.xcf filter=lfs diff=lfs merge=lfs -text
*.blend filter=lfs diff=lfs merge=lfs -text
*blend filter=lfs diff=lfs merge=lfs -text
*jpeg filter=lfs diff=lfs merge=lfs -text
*ogg filter=lfs diff=lfs merge=lfs -text
*ogbv filter=lfs diff=lfs merge=lfs -text
*ogv filter=lfs diff=lfs merge=lfs -text
*mp4 filter=lfs diff=lfs merge=lfs -text
*mov filter=lfs diff=lfs merge=lfs -text

6
.gitignore vendored

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# Godot 4+ specific ignores
.godot/
/android/
./3d/lib/*
./3d/lib/
*blend[0-9]

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3d/LVL_Promenade.blend (Stored with Git LFS)

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3d/lib/LIB_ASST_Buildings.blend (Stored with Git LFS)

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3d/lib/LIB_CHAR_Abe.blend (Stored with Git LFS)

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3d/lib/textures/CHAR_Abe_metal.png (Stored with Git LFS)

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3d/lib/textures/CHAR_Abe_roughness.png (Stored with Git LFS)

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3d/lib/textures/abacus_baker.001.png (Stored with Git LFS)

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3d/lib/textures/abacus_baker.png (Stored with Git LFS)

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3d/lib/textures/baker.exr (Stored with Git LFS)

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3d/models/LVL_Promenade.blend (Stored with Git LFS)

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3d/textures/CHAR_AbeFace_emit.png (Stored with Git LFS)

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3d/textures/CHAR_Abe_diffuse.png (Stored with Git LFS)

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3d/textures/CHAR_Abe_emit.png (Stored with Git LFS)

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3d/textures/CHAR_Abe_normal.png (Stored with Git LFS)

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