Changed the behavior of the button from SETTING the items already present in the queue to the correct folder; to actually ADDING the selected project items to the corresponding folders

yorchnet
Jorge Vásquez Pérez 9 years ago
parent 1b34576b61
commit 8e4b7bba2d

@ -5,6 +5,8 @@ function RenderToProject()
this.info =
{
name : "RenderToProject",
btn1 : "RenderToProject",
btn2 : "SetAllToProject",
version : 0.1,
stage : "development",
description : "Set Renders to project appropriate folders according to the studio folder structure.",
@ -21,6 +23,17 @@ function RenderToProject()
};
this.methods =
{
getSelectedProjectItems: function(){
var items = [];
var p = app.project;
for ( var i = 1 ; i <= p.numItems ; i ++ ){
var item = p.item(i);
if ( item.selected ){
items.push(item);
}
}
return items;
},
pad : function ( n , pad ) {
zeros = "";
for ( i = 0 ; i < pad ; i ++ )
@ -71,19 +84,11 @@ function RenderToProject()
return base_path;
},
setRendersToProjectPath : function(){
var q = app.project.renderQueue;
//check the render queue item is not already rendered.
for ( var i = 1 ; i <= q.numItems ; i ++ ){
item = q.item(i);
//3015 is QUEUED
//3013 is NEEDS_OUTPUT
if ( (item.status == 3015) || (item.status == 3013) ){
for ( var j = 1 ; j <= item.numOutputModules ; j ++ ){
o_module = item.outputModule(j);
var old_name = item.comp.name.replace(".","_");
setRenderToProjectPath : function( rqItem ){
if ( (rqItem.status == 3015) || (rqItem.status == 3013) ){
for ( var j = 1 ; j <= rqItem.numOutputModules ; j ++ ){
o_module = rqItem.outputModule(j);
var old_name = rqItem.comp.name.replace(".","_");
//alert(old_name);
if ( o_module.file != null ){
@ -110,23 +115,63 @@ function RenderToProject()
for ( var i = 0 ; i < p.length ; i ++ ){
s += "\n"+p[i];
}
alert( "Rendering to :" + "\n" + s + "\n\n" + o_module.file.name );
//alert( "Rendering to :" + "\n" + s + "\n\n" + o_module.file.name );
}
}
},
setRendersToProjectPath : function(){
var q = app.project.renderQueue;
//check the render queue item is not already rendered.
for ( var i = 1 ; i <= q.numItems ; i ++ ){
item = q.item(i);
//3015 is QUEUED
//3013 is NEEDS_OUTPUT
if ( (item.status == 3015) || (item.status == 3013) ){
this.setRenderToProjectPath( item );
}
}
},
renderSelectedToProjectPath: function(){
var q = app.project.renderQueue;
var items = this.getSelectedProjectItems();
for ( var i = 0 ; i < items.length; i ++){
rqItem = q.items.add(items[i]);
this.setRenderToProjectPath(rqItem);
}
q.showWindow(true);
}
}
this.init = function init()
{
{
/*
* Sketching a possible multi button approach.
this.btnLauyout =
"button\
"group\
{\
btn1:Button{\
preferredSize: ['" + this.appearence.buttonWidth + "','" + this.appearence.buttonHeight + "'],\
text:'" + this.info.btn1 + "',\
onClick: "+ this.methods.setRendersToProjectPath;+" ,\
helpTip:'" + this.info.description + "'\
},\
btn2:Button{\
preferredSize: ['" + this.appearence.buttonWidth + "','" + this.appearence.buttonHeight + "'],\
text:'" + this.info.btn2 + "',\
helpTip:'" + this.info.description + "'\
}\
}";
*/
this.btnLauyout =
"button{\
preferredSize: ['" + this.appearence.buttonWidth + "','" + this.appearence.buttonHeight + "'],\
text:'" + this.info.name + "',\
text:'" + this.info.btn1 + "',\
helpTip:'" + this.info.description + "'\
}";
}";
this. res =
"window\
@ -199,8 +244,9 @@ function RenderToProject()
}
this.yMainFunction = function yMainFunction()
{
w = this.methods.setRendersToProjectPath();
{
//Have to Separate this into "Operators" so I can have mutiple buttons in a single Tool.
w = this.methods.renderSelectedToProjectPath();
}
this.activate = function activate()
{

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