[gd_scene load_steps=14 format=3 uid="uid://cqa6qtn1lj53m"] [ext_resource type="Script" path="res://scripts/Player.gd" id="1_str71"] [ext_resource type="AudioStream" uid="uid://cuyel4kvgrcov" path="res://audio/jump.wav" id="2_w5kyr"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_3db0b"] [sub_resource type="Animation" id="Animation_qv6th"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("CollisionShape2D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("CollisionShape2D:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } [sub_resource type="Animation" id="Animation_37igj"] resource_name = "jump" length = 0.5 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("CollisionShape2D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.05, 0.15), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1.5, 0.5), Vector2(0.6, 1.4)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("CollisionShape2D:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.05, 0.15), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, 4), Vector2(0, -4)] } [sub_resource type="Animation" id="Animation_caret"] resource_name = "land" length = 0.5 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("CollisionShape2D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.15), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector2(0.6, 1.4), Vector2(1.5, 0.5), Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("CollisionShape2D:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.1, 0.15), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector2(0, -4), Vector2(0, 4), Vector2(0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_x6ekt"] _data = { "RESET": SubResource("Animation_qv6th"), "jump": SubResource("Animation_37igj"), "land": SubResource("Animation_caret") } [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_pnajy"] radius = 4.0 height = 16.0 [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_oeovl"] [sub_resource type="Curve" id="Curve_v0kkc"] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.14486, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_k65h6"] curve = SubResource("Curve_v0kkc") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_fswit"] particle_flag_disable_z = true gravity = Vector3(0, 98, 0) scale_min = 4.0 scale_max = 4.0 alpha_curve = SubResource("CurveTexture_k65h6") turbulence_noise_strength = 10.49 turbulence_noise_scale = 50.0 sub_emitter_keep_velocity = true [sub_resource type="PrismMesh" id="PrismMesh_43iim"] lightmap_size_hint = Vector2i(14, 21) size = Vector3(2, 2, 0) [node name="Player" type="CharacterBody2D"] material = SubResource("ShaderMaterial_3db0b") collision_layer = 3 collision_mask = 3 script = ExtResource("1_str71") metadata/_edit_group_ = true metadata/_edit_horizontal_guides_ = [8.0] [node name="AnimationPlayer" type="AnimationPlayer" parent="."] deterministic = true libraries = { "": SubResource("AnimationLibrary_x6ekt") } [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource("2_w5kyr") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CapsuleShape2D_pnajy") [node name="GPUParticles2D" type="GPUParticles2D" parent="CollisionShape2D"] material = SubResource("CanvasItemMaterial_oeovl") position = Vector2(0, -4) process_material = SubResource("ParticleProcessMaterial_fswit") lifetime = 0.5 trail_lifetime = 3.78 trail_sections = 48 trail_section_subdivisions = 1 [node name="MeshInstance2D" type="MeshInstance2D" parent="CollisionShape2D"] rotation = -3.14159 scale = Vector2(8, 8) mesh = SubResource("PrismMesh_43iim") [node name="Camera2D" type="Camera2D" parent="."] limit_top = -700 limit_bottom = 700 limit_smoothed = true position_smoothing_enabled = true rotation_smoothing_enabled = true