[gd_scene load_steps=3 format=3 uid="uid://cuefds30ddne1"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_7hfyn"] [sub_resource type="QuadMesh" id="QuadMesh_qcjog"] [node name="Platform_00" type="StaticBody2D"] collision_layer = 2 metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] scale = Vector2(4, 1) shape = SubResource("RectangleShape2D_7hfyn") [node name="MeshInstance2D" type="MeshInstance2D" parent="."] scale = Vector2(60, 20) mesh = SubResource("QuadMesh_qcjog")