[gd_scene load_steps=3 format=3 uid="uid://cnp8h65468543"] [ext_resource type="Shader" path="res://shaders/pend00-crt-vhs.gdshader" id="1_hco18"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_vmiki"] shader = ExtResource("1_hco18") shader_parameter/overlay = true shader_parameter/scanlines_opacity = 0.062 shader_parameter/scanlines_width = 0.062 shader_parameter/grille_opacity = 0.062 shader_parameter/resolution = Vector2(640, 320) shader_parameter/pixelate = false shader_parameter/roll = true shader_parameter/roll_speed = 1.0 shader_parameter/roll_size = 0.8 shader_parameter/roll_variation = 2.574 shader_parameter/distort_intensity = 0.0 shader_parameter/noise_opacity = 0.05 shader_parameter/noise_speed = 5.0 shader_parameter/static_noise_intensity = 0.06 shader_parameter/aberration = 0.00500005 shader_parameter/brightness = 1.4 shader_parameter/discolor = true shader_parameter/warp_amount = 0.0 shader_parameter/clip_warp = false shader_parameter/vignette_intensity = 0.1 shader_parameter/vignette_opacity = 0.5 [node name="CRT_Overlay" type="CanvasLayer"] [node name="ColorRect" type="ColorRect" parent="."] light_mask = 0 z_as_relative = false material = SubResource("ShaderMaterial_vmiki") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2