Reorganizing thing in a more coherent fashion
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@@ -0,0 +1,17 @@
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[gd_scene load_steps=3 format=3 uid="uid://cuefds30ddne1"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_7hfyn"]
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size = Vector2(96, 32)
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[sub_resource type="QuadMesh" id="QuadMesh_qcjog"]
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[node name="Platform_00" type="StaticBody2D"]
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collision_layer = 2
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_7hfyn")
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[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
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scale = Vector2(64, 32)
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mesh = SubResource("QuadMesh_qcjog")
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@@ -0,0 +1,17 @@
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[gd_scene load_steps=3 format=3 uid="uid://bfanvsl6qnd7g"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_7hfyn"]
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size = Vector2(224, 32)
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[sub_resource type="QuadMesh" id="QuadMesh_qcjog"]
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size = Vector2(192, 32)
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[node name="Platform_01" type="StaticBody2D"]
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collision_layer = 2
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_7hfyn")
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[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
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mesh = SubResource("QuadMesh_qcjog")
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@@ -0,0 +1,17 @@
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[gd_scene load_steps=3 format=3 uid="uid://dn0lboldm331y"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_7hfyn"]
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size = Vector2(352, 32)
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[sub_resource type="QuadMesh" id="QuadMesh_qcjog"]
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size = Vector2(320, 32)
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[node name="Platform_02" type="StaticBody2D"]
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collision_layer = 2
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_7hfyn")
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[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
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mesh = SubResource("QuadMesh_qcjog")
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