CRT overlay now is a CanvasLayer, that can be put on the viewport over all.
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@@ -26,20 +26,12 @@ shader_parameter/clip_warp = false
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shader_parameter/vignette_intensity = 0.1
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shader_parameter/vignette_opacity = 0.5
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[node name="CRT_Overlay" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="CRT_Overlay" type="CanvasLayer"]
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[node name="ColorRect" type="ColorRect" parent="."]
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light_mask = 0
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z_as_relative = false
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material = SubResource("ShaderMaterial_vmiki")
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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