[gd_scene load_steps=3 format=3 uid="uid://dn0lboldm331y"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_7hfyn"]

[sub_resource type="QuadMesh" id="QuadMesh_qcjog"]

[node name="Platform_01" type="StaticBody2D"]
position = Vector2(130, 119)
scale = Vector2(16, 1)
collision_layer = 2
metadata/_edit_group_ = true

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_7hfyn")

[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
position = Vector2(0.0224935, -0.125005)
scale = Vector2(19, 20)
mesh = SubResource("QuadMesh_qcjog")
