Added a blender operator to replace objects for empties, matching the orientation of the objects

master
Jorge Vássquez Pérez 9 years ago
parent dc8788f5da
commit 345327e926

@ -0,0 +1,45 @@
import bpy
def main(context):
obs = list(context.selected_objects)
for ob in obs:
empty = bpy.data.objects.new(ob.name+"_empty", None)
scene = bpy.context.scene
scene.objects.link(empty)
bpy.ops.object.select_pattern(pattern=empty.name,extend=False)
bpy.ops.object.select_pattern(pattern=ob.name,extend=True)
bpy.ops.object.parent_no_inverse_set()
bpy.ops.object.select_pattern(pattern=empty.name,extend=False)
bpy.ops.object.parent_clear(type='CLEAR_KEEP_TRANSFORM')
bpy.ops.object.select_pattern(pattern=ob.name,extend=False)
bpy.ops.object.delete(use_global=False)
scene.update()
class Emptyfy(bpy.types.Operator):
"""Tooltip"""
bl_idname = "object.emptyfy"
bl_label = "Emptify"
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
main(context)
return {'FINISHED'}
def register():
bpy.utils.register_class(Emptyfy)
def unregister():
bpy.utils.unregister_class(Emptyfy)
if __name__ == "__main__":
register()
# test call
#bpy.ops.object.emptyfy()
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