Adjusted some prop assets and added the cones with -rigid and -col options from blender
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@@ -13,10 +13,13 @@ dest_files=["res://.godot/imported/bpc_sans_black.png-e3582b1c8e2c9bd6420548f368
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[params]
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character_ranges=PackedStringArray()
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kerning_pairs=PackedStringArray()
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columns=9
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rows=9
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image_margin=Rect2i(0, 0, 0, 0)
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character_margin=Rect2i(0, 0, 0, 0)
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ascent=0
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descent=0
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fallbacks=[]
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compress=true
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scaling_mode=2
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