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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scripts/Ship.gd" type="Script" id=1]
[node name="Ship" type="Node2D" index="0"]
script = ExtResource( 1 )
__meta__ = {
"_edit_group_": true
}
max_speed = 5
accel = 1.1
radial_max_speed = 1
radial_accel = 0.05
[node name="ShipShape" type="Polygon2D" parent="." index="0"]
polygon = PoolVector2Array( -10, -6, 0, 12, 10, -6 )
uv = PoolVector2Array( )
color = Color( 1, 1, 1, 1 )
vertex_colors = PoolColorArray( )
offset = Vector2( 0, 0 )
antialiased = false
texture = null
texture_offset = Vector2( 0, 0 )
texture_scale = Vector2( 1, 1 )
texture_rotation_degrees = 0.0
invert_enable = false
invert_border = 100.0