[gd_scene load_steps=2 format=2] [ext_resource path="res://Scripts/Ship.gd" type="Script" id=1] [node name="Ship" type="Node2D" index="0"] script = ExtResource( 1 ) __meta__ = { "_edit_group_": true } max_speed = 5 accel = 1.1 radial_max_speed = 1 radial_accel = 0.05 [node name="ShipShape" type="Polygon2D" parent="." index="0"] polygon = PoolVector2Array( -10, -6, 0, 12, 10, -6 ) uv = PoolVector2Array( ) color = Color( 1, 1, 1, 1 ) vertex_colors = PoolColorArray( ) offset = Vector2( 0, 0 ) antialiased = false texture = null texture_offset = Vector2( 0, 0 ) texture_scale = Vector2( 1, 1 ) texture_rotation_degrees = 0.0 invert_enable = false invert_border = 100.0