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size = Vector2(124, 122)
[node name="GenericObstacle" type="Sprite2D"]
position = Vector2(866, 474)
texture = ExtResource("1_dpci1")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("RectangleShape2D_6u7yk")